| DLG Navigator (Beta 0.0.1) | |
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+5iTunes Darkeiz CreativeAutumn Shura Ulquiorra 9 posters |
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Ulquiorra DLG Noob
Posts : 56 Points : 61 Reputation : 3 Join date : 2009-10-12
| Subject: DLG Navigator (Beta 0.0.1) Sat Dec 05, 2009 10:15 pm | |
| Hello, I got kind of bored, and seeing the previous announcement threads with links and such I got enough info to make a start navigator or launcher or starter, however you like to call it =) 4 buttons. Very simple. First button (Forums) opens up the forum in your default browser. Other buttons open up the link from the zapto site in a webBrowser inside the application. I tested it out, works just fine. It should anyway since this is an extremely simple program You can test it out if you want I'll provide a download link and interface screenie below: Download: Click Heresource code: - Code:
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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Diagnostics;
namespace DLG001 { public partial class Form1 : Form { public Form1() { InitializeComponent(); }
private void button1_Click(object sender, EventArgs e) { Process.Start("http://darklegacygamers.forumotion.com/forum.htm"); }
private void button2_Click(object sender, EventArgs e) { webBrowser1.Visible = true; webBrowser1.Navigate("http://darklegacygamers.malware-site.www/Register/register.php"); }
private void button3_Click(object sender, EventArgs e) { webBrowser1.Visible = true; webBrowser1.Navigate("http://darklegacygamers.malware-site.www/gunzweb/GunzUpdate/"); }
private void button4_Click(object sender, EventArgs e) { webBrowser1.Visible = true; webBrowser1.Navigate("http://darklegacygamers.malware-site.www/Download/Dark%20Legacy%20Gamers.exe"); } } }
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Shura Game Master
Posts : 733 Points : 1062 Reputation : 8 Join date : 2009-07-25
| Subject: Re: DLG Navigator (Beta 0.0.1) Sun Dec 06, 2009 1:21 am | |
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CreativeAutumn Game Master
Posts : 214 Points : 240 Reputation : 1 Join date : 2009-10-10 Location : In Dusk
| Subject: Re: DLG Navigator (Beta 0.0.1) Sun Dec 06, 2009 3:16 am | |
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Shura Game Master
Posts : 733 Points : 1062 Reputation : 8 Join date : 2009-07-25
| Subject: Re: DLG Navigator (Beta 0.0.1) Sun Dec 06, 2009 3:31 am | |
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Ulquiorra DLG Noob
Posts : 56 Points : 61 Reputation : 3 Join date : 2009-10-12
| Subject: Re: DLG Navigator (Beta 0.0.1) Sun Dec 06, 2009 1:31 pm | |
| what? lol later on, i can make it better I guess. took me 10 minute to make it because i had to do stupid interface lol the coding only took like 2-3 minutes =] any cool features anyone got i'll try to add it ^^ | |
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CreativeAutumn Game Master
Posts : 214 Points : 240 Reputation : 1 Join date : 2009-10-10 Location : In Dusk
| Subject: Re: DLG Navigator (Beta 0.0.1) Sun Dec 06, 2009 10:14 pm | |
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Ulquiorra DLG Noob
Posts : 56 Points : 61 Reputation : 3 Join date : 2009-10-12
| Subject: Re: DLG Navigator (Beta 0.0.1) Sun Dec 06, 2009 10:15 pm | |
| lols kay I don't know what you mean by that though | |
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Darkeiz Window 7 User
Posts : 78 Points : 985779588 Reputation : 1 Join date : 2008-11-17 Location : Earth
| Subject: Re: DLG Navigator (Beta 0.0.1) Mon Dec 07, 2009 12:54 am | |
| Nice guys rep him by pressing the + button on right side | |
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Shura Game Master
Posts : 733 Points : 1062 Reputation : 8 Join date : 2009-07-25
| Subject: Re: DLG Navigator (Beta 0.0.1) Mon Dec 07, 2009 9:21 am | |
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iTunes Game Master
Posts : 203 Points : 273 Reputation : 8 Join date : 2009-07-17
| Subject: Re: DLG Navigator (Beta 0.0.1) Mon Dec 07, 2009 5:34 pm | |
| Darkekiz why can't we make him Dev since we only have 2?>
i am not Forcing you just asking? | |
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iTunes Game Master
Posts : 203 Points : 273 Reputation : 8 Join date : 2009-07-17
| Subject: Re: DLG Navigator (Beta 0.0.1) Mon Dec 07, 2009 5:35 pm | |
| - Ulquiorra wrote:
- Hello, I got kind of bored, and seeing the previous announcement threads with links and such I got enough info to make a start navigator or launcher or starter, however you like to call it =)
4 buttons. Very simple. First button (Forums) opens up the forum in your default browser. Other buttons open up the link from the zapto site in a webBrowser inside the application. I tested it out, works just fine. It should anyway since this is an extremely simple program
You can test it out if you want I'll provide a download link and interface screenie below:
Download: Click Here
source code: - Code:
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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Diagnostics;
namespace DLG001 { public partial class Form1 : Form { public Form1() { InitializeComponent(); }
private void button1_Click(object sender, EventArgs e) { Process.Start("http://darklegacygamers.forumotion.com/forum.htm"); }
private void button2_Click(object sender, EventArgs e) { webBrowser1.Visible = true; webBrowser1.Navigate("http://darklegacygamers.malware-site.www/Register/register.php"); }
private void button3_Click(object sender, EventArgs e) { webBrowser1.Visible = true; webBrowser1.Navigate("http://darklegacygamers.malware-site.www/gunzweb/GunzUpdate/"); }
private void button4_Click(object sender, EventArgs e) { webBrowser1.Visible = true; webBrowser1.Navigate("http://darklegacygamers.malware-site.www/Download/Dark%20Legacy%20Gamers.exe"); } } }
Good Job keep up the Good Work and you will become a Dev show us what you got.... can you use Blender Show us Adobe?? any thing eles | |
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Darkeiz Window 7 User
Posts : 78 Points : 985779588 Reputation : 1 Join date : 2008-11-17 Location : Earth
| Subject: Re: DLG Navigator (Beta 0.0.1) Mon Dec 07, 2009 9:52 pm | |
| Kay you will be developer Because you are too good But atleast make an application please i wont simply hire people without reason | |
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Shura Game Master
Posts : 733 Points : 1062 Reputation : 8 Join date : 2009-07-25
| Subject: Re: DLG Navigator (Beta 0.0.1) Tue Dec 08, 2009 4:01 am | |
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CircuitPhreak
Posts : 16 Points : 20 Reputation : 0 Join date : 2009-12-07 Age : 31 Location : A series of tubes
| Subject: Re: DLG Navigator (Beta 0.0.1) Tue Dec 08, 2009 11:32 am | |
| Creating link buttons is not anything fancy, infact if you put a link button in, on your GUI side it auto adds the code part, and you just have to do a bit of editing.
Go hook ZChat::Input and post that here, then maybe you know how to C++ btw, C++ is shit.
C# is far better. | |
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vexrz DLG Noob
Posts : 48 Points : 63 Reputation : 3 Join date : 2009-12-03
| Subject: Re: DLG Navigator (Beta 0.0.1) Wed Dec 09, 2009 3:37 am | |
| lol, thats not really that hard as circuit sed. | |
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CraziiKiller
Posts : 5 Points : 5 Reputation : 0 Join date : 2009-12-08
| Subject: Re: DLG Navigator (Beta 0.0.1) Wed Dec 09, 2009 3:59 am | |
| that is cool, nicely done even though it's easy to do. | |
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Shura Game Master
Posts : 733 Points : 1062 Reputation : 8 Join date : 2009-07-25
| Subject: Re: DLG Navigator (Beta 0.0.1) Wed Dec 09, 2009 8:48 am | |
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Kyuu Game Master
Posts : 264 Points : 280 Reputation : 8 Join date : 2009-07-18 Age : 28 Location : florida,USA
| Subject: Re: DLG Navigator (Beta 0.0.1) Wed Dec 09, 2009 4:50 pm | |
| Well if Circuit can say that, why cant he try to make what ever he said and become a developer ... | |
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CircuitPhreak
Posts : 16 Points : 20 Reputation : 0 Join date : 2009-12-07 Age : 31 Location : A series of tubes
| Subject: Re: DLG Navigator (Beta 0.0.1) Wed Dec 09, 2009 9:21 pm | |
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Shura Game Master
Posts : 733 Points : 1062 Reputation : 8 Join date : 2009-07-25
| Subject: Re: DLG Navigator (Beta 0.0.1) Thu Dec 10, 2009 4:44 am | |
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